Google holds a conference for the developers of GOOGLE For Games Summit games. There, the corporation announced one of the features of the Android 12 mobile operating system – it will allow you to run the games until they are completely loaded.
The application will download the part of the data that is necessary to launch the first levels, and the rest of the assets will be loaded already in the background. Similar technologies appeared on phones earlier, but support at the OS level should make the life of developers easier.
According to representatives Google, The impressions of users will improve significantly: a hypothetical game of 400 megabytes starts in a few seconds, and not in a few minutes. Thus, the “resistance” for entering the game is reduced – a person has to wait less when the most interesting.
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Among other features voiced at Google for Games Summit:
A new game overly will appear on Android 12, where users will be able to quickly start gameplay recording, configure brightness and switch other settings.
Play Asset Delivery was created to optimize the pumps – a system that analyzes the filling of the game. For example, it will help to choose a modern method of compression of textures in order to reduce the size of the client and not lose as a graphics.
New functions will appear in game API. For example, developers will be able to make sure that the game is adapted faster to the player’s settings. If he, say, set the energy conservation mode, the game will adjust the performance so as to consume less battery charge.
Google states that Google Play is now using 2.5 billion mobile gamers. For money that is spent in mobile games, especially rapid growth is recorded in Brazil, Russia, India, Indonesia and Mexico.