Video games for a relatively short period of their existence covered a considerable historical interval. On the screens of monitors, we saw a lot: from the battles of antiquity, to the fields of two world wars. The industry and the period of which we are observing to this day have not been bypassed. The Cold War gave us a lot of local conflicts, diplomatic and political scandals, spy intrigues, and, of course, the script of the nuclear war, as well as a sea of curious games describing these events. They will be discussed further.
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The collapse of the Third Reich and its allies, the use of nuclear weapons, the global restoration of the world and the beginning of the dominance of two opposite ideologies. These are the results of the Second World War – the largest conflict in the history of mankind. However, soon, the former allies dipped the whole world into a paranoid fear of an even more terrible event: a nuclear disaster.
Cold war is a truly fertile creative vein. The political confrontation of the USSR and the United States brought spy thrillers to the peak of popularity and gave rise to a huge number of social movements and cultural trends.
Computer games found only the very end of the Cold War and seriously relate to this topic after the collapse of the USSR. I selected some of its most interesting incarnations on the screens of monitors.
Potsdam Conference. There is no cold war yet, but there are already contradictions.
Remarka
I will immediately warn that there will be no games such as World in Conflict, Wargame or the Caribbean crisis in the list. The fact is that despite the direct attitude to this period, as such a cold war is already absent there, but the third world.
Welcome Back, Commander!
Probably the latest example on the struggle of advice and states is a game Phantom doctrine. The authors of the step -by -step Hard West did not change themselves and created their spy XCOM with a casino and mufflers.
At the same time, CreativeForge decided to shove the tactical component and now a miss point blank at 2945 % of the percent with an advantage could not be. From now on, each shot of the operative is guaranteed to get, but is not guaranteed to break through. A considerable role is assigned to stealth, t.To. Excess noise and mokrukh causes numerous reinforcements.
The base of fighters with an alien threat here was transformed into the Spy Headquarters. Now the player’s task is to counteract political partners by recruitment, transferring and eliminating agents. By the way, our alter ego in Phantom Doctrine is a full -fledged participant in operations and is designed in the editor. The choice is given 2 companies for the KGB and the CIA, respectively, in addition, the third company takes place, after passing the game. True, all the same, you will have to work against the general mysterious enemy moving the world to the nuclear winter.
Hello, do not tell me where the Salisbury Cathedral is here?
The 80s, an era, were chosen when the world was more than once on the verge of war, similar to what we saw in World in Conflict. At first there was an invasion of Soviet troops in Afghanistan in 79, then large -scale military exercises began on both sides. In 83, the South Korean Boeing 747 was shot down over Sakhalin and, finally, a few weeks later a nuclear attack was received from the USA. Fortunately, the alarm was false.
What is it: a tragic accident or planned provocation? Nobody still knows ..
Of the minuses, Phantom doctrine is most often noted, not the best graphic execution, dubious solutions in step -by -step mechanics and the general dampness of the project. By the way, even at the beginning of the game, the developers were launched with a translation and the first few hours of the game in Russian turn into a booth Promte. This incident was almost immediately fixed by patches
In short, we have received an interesting budget rethinking XCOM with disadvantages that the authors will stubbornly correct in the best traditions Firaxis.
Step before.
For all the originality of the Phantom Doctrine idea, it is not the first one of its kind. 13 years before, the domestic company Novic and Co and Nival release the game Hammer and Sickle Or Sickle and hammer. Fans of step -by -step tactics probably know that Nival is the creator of such a legendary game as Silent Storm, whose action takes place just in the alternative Second World War.
Subsequently, Nival released the Silent Storm casinobetfair.uk supplement and the continuation, a sickle and a hammer, which was originally a fan modification. All games, of course, are created on the same engine and have no special gameplay differences.
A sea of weapons, destroyed environment, pumping, excellent step -by -step mechanics – this should have been Jagged Alliance 3.
First of all, a sickle and a hammer, like any other game of a series, asks to create a protagonist. In addition to appearance and voice, we are invited to choose the basic skills and a fighter class. Unlike the original in Hammer and Sickle, our character can only be a Soviet soldier.
The game takes place in 1949 in West Germany, where the hero was sent. Since the whole game takes place in a hostile territory, the character and his satellites no longer have a shelter where you can buy weapons and ammunition, hire replenishment or cure the wounded. Now the entire microenant is occurred in the fields. Weapons are bought from merchants or rises from killed opponents, as well as clothes with passports. Rest and medical care can also be asked from good German inhabitants.
The fighting directly takes place in a classic step -by -step mode, similar to a large extent to Jagged Alliance, not Xcom.
It is further important to understand that the war remains far in the past and the solution of each problem with weapons at the ready will invariably lead to a new war, this time nuclear. And the nuclear war here is not a conditional inscription Game Over, but a full ending with Katsen.
Such a sad finale.
But as in Phantom Doctrine, our main goal is not to annoy the political enemy, but to prevent the next insidious third party to arrange an exchange of nuclear blows between Moscow and Washington.
Although in 49 this exchange would be unequal. The fact is that only on August 29 this year did the Soviet Union tested its first nuclear bomb and did not have large reserves, while the United States was ready to strike a preventive blow. In the same 49 year, the Government of the United States approved the Dropshot plan, which involved the use of a nuclear arsenal.
RDS 1, let one, but there is
Maps, cigars and Soviet ICBR
The following two projects will force us to plunge into the abyss of the Caribbean crisis, the most critical moment during the Cold War. It was in 1962 that the USSR and the United States were closest to the beginning of hostilities. The reason for this Maaaleny Island of Cuba in the Atlantic Ocean, where the Soviet leadership decided to place nuclear warheads, in response to a similar move of Americans in Turkey.
Night Koshmar Kennedy
Then Soviet air defense was shot down over Cuba to an American intelligence aircraft and spun around. Only a compromise found between Khrushchev and Kennedy stopped the warships moving towards each other.
A year after these events, a domestic game begins Alekhine’s Gun. The fate of this project is the most difficult of all games of the list. In fact, this is a continuation of the series to death to spies, consisting of one part and addition to the “moment of truth”. Like Silent Storm, the game talked about Soviet espionage activities during the Second World War, but without fantastic elements and in another genre.
Sometimes legends come to life and usually at the wrong time
Alas, the developers failed to raise funds for the second part and the project was frozen for 8 years.
And only in 2016, the game came under a different name and from the new company developers.
And with all the new names, the players received the same game of 2008, the identical series Hitman. Dressing, pistols with a silencer, a noose and chloroform – this is the starting set of the SMERSH fighter.
Of course, the developers with all diligence recreated the atmosphere first German military bases, and then American cities. Unfortunately, Alekhine Gun not only got stuck in 2007, and also has an armful of technical malfunctions that no one will correct.
The figure in the name does not give a tactical advantage.
Another project has a louder name and life longer. The Japanese generally master the franchises in 5-10 games, and Metal Gear Solid It was no exception. MGS is the real father of the founder of the stels genre and one of the main pillars of spy militants in the gaming industry.
It is obvious that the creator and manager of the project Hideo Kojima could not bypass the period of the Cold War with all its spyingomania. He devoted 2 license plates at once to this period and 1 project for portable consoles. This is, of course, aboutMetal Gear Solid 3 Snake Eater and Metal Gear Solid V The Phantom Pain, And also Mgs Peace Walker For PSP.
All three games are responsible for the storyline of the character of Naikid Snake, first of the CIA agent, and then the founder of a private military company. Directly about official affairs, the Snake tells the third part.
The game is legendary, so I will limit myself to one plot. In the yard 1964, and the CIA sends his agent to the most jungle of Siberia to find out what secret developments are being carried out there. Well, then … a cloud of characters, various tasks and millions of plot turns. And, already becoming classic, crocodiles in Siberia.
You’re Pretty Good.
In the next parts, Snape said goodbye to the CIA and will work for everyone and against everyone at the same time. In PEACE Walker, he will fight the mysterious army on Costa Rica in the 70s, and in The Phantom Pain will clash in a fight with the next villain with weapons of mass destruction, and will also be approached by the very first part of the Metal Gear series.
On the margins of the conveyor.
Call of Duty also arranged jumps on the fields of the Cold War. Their main share is contained in parts of Black Ops, in which the player will visit many local conflicts of the era, ranging from Vietnam and Cuba to Angola, Afghanistan and even Nicaragua.
At the same time, American heroes will do so many things that RENT will have a lifelong supply of material. Attempt on Fidel Castro and Kennedy, an escape from the Gulag, the penetration of Soviet laboratories into the casemates, assistance to Mujahideen in Afghanistan and so on. Well, what did you want? Call of Duty ..
Life must be lived so that you are trying to kill you in Call of Duty
But the direct competitor Battlefield limited himself to a couple of games about the war in Vietnam. In fact, this is the most commonly mentioned episode of the Cold War. It is mainly shown in shooters such as VietCong or Rising Storm, but there are exceptions, such as the branch of the strategy "in the rear of the enemy".
*Joking about Hook, Wood, Napalm and Fortunate Son
I’m tired … I stay
As for the end of the Cold War, even on this topic there are a couple of interesting games.
Two games are devoted to the period of perestroika, started by Mikhail Sergeevich Gorbachev, Crisis in the Kremlin and Ostalgie And again from the domestic developer.
Projects are the heirs of the game of the same name already 1991. And to be honest, the graphics have not changed much since then.
The crisis in the Kremlin allows us to take into our hands the reins of the Soviet Union from 1985 to 1995. Several political figures are given a choice, as well as the opportunity to create his own secretary general, who, of course, will not allow enemies, and the union will save.
The player has to operate with internal and foreign policy, distribute the budget, as well as solve issues of state importance, choosing the only right path or the only remaining option from the proposed options. The main disadvantage of such a system is that the game does not report on the consequences of the choice, which greatly complicates life.
Not to play football with the Germans.
At the same time, the player appears to the sea of development options for a slowly drowning country. You can follow the path of perestroika and carry out liberalization, or you can return 1937 and build your policy on Stalinist methods. The main thing to prevent what happened in reality or nuclear war.
Ostalgie is the transfer of crisis mechanics to several other countries of the socialist block: Poland, GDR, Romania and Bulgaria.
And I would like to finish two more small games. Twilight Struggle – This is an adaptation of a board game covering the entire period of the Cold War. Throughout the party, two players are fighting for the influence of their bloc around the world, increasing influence, making coups and playing out a variety of events. You can win, either by earned the right number of victorious points, or forcing the opponent to unleash the nuclear war.
Of course, in reality, none of the countries strove for the second method, t.To. The victims would be colossal. About such victims game DefCon. Yes, this game is about the Third World War and it was to her that I would like to finish this video. Game about the war in which there is no winner. DefCon has no stunning graphics or memorable characters, there are no special effects, only cold numbers.
Millions of people -Takova price Fallout
And if, someone from the characters like those that I spoke about today, would make a mistake … Then these nightmares would leave an indelible imprint on all humanity. So, do not joke with a red button, and until soon meetings.